Economy of Aarbaro
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Economy of Aarbaro | |
---|---|
Currency | Imperil (ł) |
Fixed exchange rates | I$1 = US$0.12 |
Fiscal year | 1 June 2017 - 1 June 2018 |
Statistics | |
GDP | ł746.50 (FY 2017-18) ▲ |
GDP growth | 357% (FY 2017-18) ▲ |
GDP per capita | ł24.08 (FY 2017-18) ▲ |
GDP by sector | Public: ł46.5 (100%) Private: ł700.00 (FY 2017-18) ▲ |
Inflation | 0% |
Population below poverty line | 20% |
Labour force | 10 |
Labour force by occupation | Government:100% Commercial: 30% Overlaps 30% of the government workforce |
Unemployment | 67% |
Main industries | Media, software |
External | |
Exports | ł1.50 (FY 2017-18) ▲ |
Export goods | Media (News outlet, photos, videos), computer coding services |
Main export partners | United States |
Imports | $0.00 (FY 2017-18) |
Import goods | Memorabilia, food, flora, software |
Main import partners | United States |
FDI stock | $0 |
Current account | ł0 |
Public finances | |
Public debt | $0 (FY 2017-18) |
Revenues | $0 (FY 2017-18) |
Expenses | $0 (FY 2017-18) |
Economic aid | $0 |
All values, unless otherwise stated, are in GDP |
The economy of the Federal Empire of Aarbaro is highly undeveloped and small even among micronations. Prices are currently set by the Imperial National Bank, and only one company fully working within it and another planned to work partially within it. According to the Economic Potential Index, the economy of Aarbaro only scores a 2.4.
Trade
Exports
Most services of the empire are making wiki pages, memes, and making of currency. However, a majority of these are free, but there are numerous attempts to
Imports
Aarbaro entirely relies on the US for all imports, of which currently include software, media, food, and memorabilia from various locations.