Aethodian military/Fantasy
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This article contains information pertaining to a fictional micronation, micronationalist or other fictional element of micronational society or culture. |
This article is a collection of military considerations that are too theoretical for Theodia to realistically achieve in its current state.
This article was current as of 2016, June.
Doctrines
These are the doctrines that do not fit in the main article.
Area | Type | Name | Description |
---|---|---|---|
Defence | Operational | Deep Battle | Instead of a unified front, have defense in depth, and thence use guerilla tactics to defeat the enemy. |
Preparational | Fortification | All cities should be walled into districts. | |
Dispersion | Important facilities are to be dispersed throughout the country, rather than concentrated in a couple spots. | ||
Land | Tactical | Double Spearhead | Infantry should be headed by anti-tank guns and tailed by anti-aircraft guns. |
Logistical | Mass-Mechanization | The army should be fully mechanized, and artillery should be fully self-propelled. | |
Air | Multiple | Operational Integrity | Maximum flexibility in aircraft design so that each craft can fulfill as many duties as they can fulfill well. |
Sea | Multiple | Raiding/Carrier-Primacy Hybrid | Use a mixture of aircraft-carriers and submarines to raid enemy supply-lines and provide air-cover anywhere near water. Submarines are also used for screens, as are transports carrying artillery. |
Nuclear | Strategic | Restricted Relentlessness | Extensive use of nuclear weapons to disarm an enemy, except where it is possible that some other state will respond by nuking us. In the event that someone does nuke us, nuke them into oblivion before theirs land. Although that may seem wasteful, we need to follow through on our threats or they mean nothing. Where possible, however, conventional weapons should be preferred to nuclear ones, simply because nuclear weapons are very often overkill, and they unleash significant radiation upon the target-area. |
Equipment
The following equipment is standard-issue. Even in a situation where Theodia is able to both afford and crew such craft, it is still expected that resources will remain limited. As such, there is a focus on using a shallower variety of equipment with a wider variety of abilities.
- Personal Equipment
- Assault-rifle: AK-102 (Russia)
- Assault-rifle due to multiple post-WWII studies showing their superiority to battle-rifles and sub-machine-guns, Kalashnikov due to cost and reliability, 101/102-series for NATO round support, and carbine for maximum mobility.
- Handheld antitank: PG-7VR (Russia)
- Infantry antitank armament is indispensable in modern warfare. This particular one is based on the ubiquitous RPG-7 design, but uses a shaped missile capable of fooling some active armour configurations.
- Personal armour: Theodian-style (Theodia)
- Theodia's in-house armour designs are cheap, lightweight, and mobile, and actually resist some measure of small-arms fire.
- Multipurpose knife: OKC-3S Bayonet (America)
- Melee attack is often underrated in modern warfare, but bayonet charges continue to show results. Besides their use in melee, knives have countless other indispensible uses, and even double as cutlery in the Theodian military.
- Backpack/Hydration: CamelBak Ambush (America)
- Units should generally stay near their IFV's, so only a certain amount of supply needs to be carried by individual soldiers. The CamelBak Ambush fills this need well.
- Vehicles
- IFV: CV90 (Sweden)
- Motorised infantry is indispensable in the modern age, and mechanised infantry is even more so. This Swedish IFV comes relatively close to Theodia's needs. Theodia would prefer it were half-tracked, so that that it were easier to manoeuvre; but such vehicles are no longer made.
- SPH: Archer (Sweden)
- This is a truck-mounted Howitzer. Theodia prefers such artillery, as they are cheaper, faster, and lighter than heavily armoured ones, and since Theodia prefers to deploy its artillery in support positions far from the battlefield. Theodia would prefer it were half-tracked, so that it could better-handle rough terrain; but such vehicles are no longer made.
- Bomber/transport: Mil Mi-35M "Hind" (Russia)
- Attack helicopter capable of doubling as a transport. Used for tactical bombing and CAS, also for heavy strategic bombing (especially where Theodia has air-superiority).
- Fighter: Saab JAS 39 Gripen (Sweden)
- Fixed-wing jet, used for air-superiority, interception, reconnaissance, and light strategic bombing (especially in areas where Theodia lacks air-superiority).
- Carrier: Cavour (Italy)
- Light carriers which not only carry aircraft, but also transport infantry. When fitted with heavy armament, they become a cross between a carrier and a battle-cruiser. Theodia focuses on having several smaller carriers, as opposed to having few larger carriers.
- Submarine: Virginia (America)
- High-quality submarine capable of infantry-transport (making for a conveniently stealthy means of infiltrating enemy territory).
- Troopship: Unknown
- Small ships capable of transporting artillery and IFV's with their crew. Designed to be able to provide fire-support to a fleet without need for dedicated attack-ships. Should be capable of landing on arbitrary beaches.