Tejok

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Tejok is a region that spans from and to the borders of the nations that are in the region. A few nations that are part of the Tejok region are Ryania, Takraln, etc. Other nations that are part of Tejok currently want to remain anonymous to the international and micronational community. The nations in Tejok primarily originated from a paper country game. Takraln is from the 3-D version in which the countries in the game uses real life objects as weapons and other things. Ryania is not from the game, but is a Tejokan nation, since Takraln helped created it.

Evolution of Tejok

The Creation of A Game

Before Tejok was even region, it was a paper game that was started by Duckser Jereold III (Of Takraln). This game was first created in 2019. This event happened because of the Duckser's interest in creating countries. It started as “Map version” or 2-D, since players play on fantasy maps that were created by the players. Since the players wanted to fill up the space, they created bot nations, which were really controlled by the players like what they do or what they say. Each time they played, they usually changed the maps, but the format was basically the same.

However, it was until later when the Duckser discovered that he could create micronations, so out came the next version. The 2-D version was later declared outdated, as it was considered a waste of eraser and paper. This version isn't very efficient either. The 2-D version is problematic especially when players invade each other, and since each country in the game needs a border. The players will need to draw a new border and then the erasing part comes again.

3-D Version

After a year, the Duckser decided to fix this problem by using only one map and other material for troops and other things. By this time, dirt and wood is being using to generate the resources. The ants, beetles, and worms were being used as people. “Cities” were being created by placing bricks around the area and grass and other plants were considered food. Once, a player even came up with an idea to create and ant stadium where ants fight each other. That plan soon turned out to be a failure.

Later on, the players decided that weapons need a timeline. One player suggested that to make it more fair, so players don't start making atomic bombs too quickly, you have to know how weapons work in order to make one in paper. A make believe ocean called the “Tonl” (Pronounced: Ton-el)was created for naval combat to exist in the game. (Bots mainly stayed the same, Takraln was a bot at the time) The 3-D version is considered the most important because it lead to other Tejok nations’ existence.

Summer Age

By the time the season was over, Tejok became reality. A few countries were created during this era including Takraln and Ryania. Tejok soon began to rise when Takraln and its army began to exert its influence outside its borders. When Ryania came along, Takraln decided to form the Tejok Nations as micronational organization and as a military alliance to defend the region and the countries with in. Tejok soon spread to Montana and other areas. During this “age”, water battles and real life battles erupted.

Near the middle of this age, a huge conflict started called the War Against The Three Demons. This conflict consist of sub conflicts like the Water Wars for example. Every nation in Tejok took sides in this conflict and it was devastating for many. Some have casualties of killed and wounded soldiers and civilians while others, like the Water Wars have only casualties from the wounded. However, this age came to an end at the beginning of the “Cold Winter”

Cold Winter Period

This period called the “Cold Winter” was one of the darkest times of Takraln. Logistics for the army was horrible and Takraln lost a few soldiers. Though it led no water war to happen, the cons weighed more than the pros. However, when the now Theatran, Colonel John came along, the Montana age started and this age was very glorious and is the current age Takraln and Ryania are in.

(More will be added)